P R O P A G A N D A

The purpose of the game is to promote a message of your choice, while destroying the opponents' messages (and also the world).
Promoting messages is done by placing signs, with your message on them, across the world.
Destroying messages is done by aiming your tanks to hit the opponents' signs and tanks.
Each round, a player can choose to add an extra tank or a sign.
The round lasts 30 seconds, and when it ends, all the tanks shoot together.
The player with the highest number of signs remaining after 5 minutes, is the winner.
Or is there a winner at all?

Global Game Jam 2009
The game was developed in about 26 net hours, during the 2009 GGJ, by us, the team, in Tel Aviv ISRAEL.
The Team
Dudi Peles
Concept conceiver, client (Flash) programmer
Ido Tzang
Server programmer (Java)
Rotem Bar
Client (Flash) programmer
Sonya Novosolov
Art
David Nahmias
Creative copywriter
Comments (1)
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